Penlin's Burning Sky
Human Male, Paladin/Warlord, 45 years old.
Name: Faegan Bergstrand
Class: Paladin / Warlord
Deity: The Dwarven God maybe? Burning sky seems unclear on Deities.
Faegan Bergstrand, level 2 Human, Warlord|Paladin Hybrid Talent: Commanding Presence (Hybrid) Commanding Presence (Hybrid): Resourceful Presence (Hybrid) Warlord Leadership: Battlefront Leader (Hybrid) Hybrid Warlord: Hybrid Warlord Will Hybrid Paladin: Hybrid Paladin Will Versatile Expertise: Versatile Expertise (Heavy Blade) Versatile Expertise: Versatile Expertise (Holy Symbol) Background: Auspicious Birth (Auspicious Birth Benefit)
FINAL ABILITY SCORES Str 18, Con 11, Dex 8, Int 14, Wis 10, Cha 15.
STARTING ABILITY SCORES Str 16, Con 11, Dex 8, Int 14, Wis 10, Cha 15.
AC: 19 Fort: 16 Reflex: 16 Will: 16 HP: 36 Surges: 8 Surge Value: 9
TRAINED SKILLS Diplomacy +8, History +8, Religion +8, Athletics +7
UNTRAINED SKILLS Acrobatics -3, Arcana +3, Bluff +3, Dungeoneering +1, Endurance -2, Heal +1, Insight +1, Intimidate +3, Nature +1, Perception +1, Stealth -3, Streetwise +3, Thievery -3
FEATS Human: Hybrid Talent Level 1: Versatile Expertise Level 2: Mighty Challenge
POWERS Bonus At-Will Power: Forbidding Strike Hybrid at-will 1: Inevitable Wave Hybrid at-will 1: Ardent Strike Hybrid encounter 1: Shielded Assault Hybrid daily 1: Lead the Attack Hybrid utility 2: Call of Challenge
ITEMS Chainmail, Longsword, Heavy Shield
Well before the last Regesian invasion of 40 years ago, there was a small watch outpost high in the mountains separating Dassen and Ragesia. Having a strong tradition of cavalry, the inhabitants of the outpost took to using Griffins and other flying creatures for travel and combat. Though they rode unconventional mounts, the men and dwarfs still carried Dasseni soil in their boots, for what little comfort it could provide them. Krag Hold was originally intended as a watch post and layover point for raids into Ragesia; however the fort slowly grew to become an entire settlement.
Life was spartan, due to the nearly inaccessible nature of the town. Most supplies had to be flown in, but particularly heavy materials were occasionally brought in through secret dwarven tunnels. The people of Krag Hold became hard and efficient, not prone to excess or sloth.
It was in this simple life of hard work, and duty, that Faegan Bergstrand spent the first seven of his years. Both his father and grandfather were posted to the fortress, making him a third generation resident of Krag Hold. Faegan enjoyed helping to build the town, and practice his climbing skills during free time, but what he enjoyed the most was watching the Griffin riders as they went out on patrol.
All this came to an end as the last Regesian war came to a close. It seemed that the Ragessians did not want to leave Krag Hold in place to watch over their territories any longer. After hostilities had officially come to a close, a massive army of orcs was sent up the mountain to erase the outpost. The inhabitants were taken by surprise, during their celebration of the end of the war.
In the attack, Faegan became separated from his family and friends. He found a place in the hidden tunnels to hide until days after the attack was over. When he finally came out to look for food, he saw that the entire outpost and village had been wiped out. There was no one left alive. Even though he was just seven at the time, Faegan felt guilty for having abandoned the city.
As soon as he was old enough, he joined the Dassani military, thinking that was the right thing to do for his family’s memory. Unfortunately that did nothing for the feeling of guilt he had. Dassan glossed over the destruction of Krag Hold with barely any notice. Overtime, Faegan’s loyalty to Dassan, the far away land his fathers worked for, would take a back seat to his anger at Regesia.
He left the service at age 25 to work against Regesia on a more personal level. Faegan packed only what he absolutely needed, as was the tradition in Krag Hold, and set out to cross the mountains into Regesia. He spent the next 20 years drifting from town to town across the borders, fighting the Regesian army and hordes of orcs wherever possible.
With the rumors of Emperor Drakus Coaltongue’s death, Kal knows that another war might well be on the horizon. The city of Gate Pass looks to be a pivotal location in the coming conflict and reminds Faegan very much of his old home. He will not allow the events at Krag Hold to repeat themselves in Gate Pass. For one last time, Faegan packed his meager belongings and set off for Gate Pass.
OOC: Sorry if that got a bit long. I had the last day or two to think of ideas, but might have gotten a bit carried away when writing. I was inspired by the entry about Gabal’s School in the Player’s Guide. I also wanted the character to be from the wilderness surrounding Gate Pass (turns out it’s all mountains). Finally there was an article about Humans in Dragon 386 that had an entry about Wolfstone people. I only skimmed it, but felt that the concept of a hard people, driven from their homes fit my thoughts quite well, so I incorporated some of those ideas.
I generally play a relatively dark anti-hero type. I never am disruptive to the party, but the idea of a paladin would always cause me to cringe. Faegan is much more traditional for a hero and could be compared to Aragon, Robin Hood or Conan. This character may almost seem cliche, but for me it is quite novel. I hope to be able to keep him interesting and put a nice twist on his portrayal.